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DARK AGE OF CAMELOT.
Topics centering around the Dark Age of Camelot.
| From SlashDot:
The company in charge of the Dark Age of Camelot servers in Europe finally admitted they have been having security
problems, after over a week of unusual happenings for the players of this PC MMORPG. Unknown people have been causing havoc with
GM admin tools on live servers and have potentially gained access to account passwords. Sanya (the community relations manager
from Mythic, who run the servers in the US) has commented on the whole thing in this thread on the DAoC Catacombs site, saying
'server security has never been compromised... there is an explanation for this that doesn't involve anybody breaking into
databases or servers'. Pictures and videos of the situation on the European servers where multiple high level creatures were
spawned can be found in this thread on an unofficial forum.
| From PCMagazine:
Online gamers are an obsessive lot, often racking up dozens of hours each week slaying monsters, casting spells, and doing battle
with hundreds of other players. The makers of online games are a bit obsessive themselves. The most elaborate adventures–known as
massively multiplayer online role-playing games–require not only huge time commitments but also monthly fees, so even die-hard
gamers tend to pick one game and stick with it until something better comes along. For developers, that means constant pressure
to keep games interesting and growing.
Continue Reading PCMagazine.
Launched in 2001, Mythic Entertainment's Dark Age of Camelot was late to the dance. Sony's EverQuest was already a megahit,
featuring a similar medieval theme. For Camelot's producers, creating a compelling story wasn't enough; they had to set up a
technical infrastructure that could accommodate different styles of play, minimize time lags, maximize customer support, and
handle frequent updates to content and graphics. All of these elements were essential to keeping players happy–and paying.
Dark Age of Camelot entertains over 225,000 players who each pay from $11 to $13 per month to inhabit a world based on Arthurian
legends. Although EverQuest is still the bigger game–with some 430,000 subscribers–Camelot has captured a fair acreage of the
online role-playing realm.
| Looks like United Gaming Project - a Dark Age Of Camelot Emulator has finally come back up after being down for weeks. New
name on the site is Cosmic Distortion. Looks like it will still be a DAOC emulation site. |
| Posted on the UGP Site:
Warning: MySQL Connection Failed: Access denied for user: 'º k¢7œ@localhost' (Using password: YES) in
pnadodb/drivers/adodb-mysql.inc.php on line 170 mysql://º k¢7œ:@localhost/ugproject failed to connect.
UGP Site: http://www.ugproject.com/index.php
| DAOC Patch 1.54J was released last night. |
As always with any Emulator, never patch your Client before the Emulator is updated.
Thu, Aug 28, 2003:
Thu, Jul 10, 2003:
Mon, Apr 7, 2003:
Tue, Apr 1, 2003:
Fri, Nov 1, 2002:
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